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Mobile

Apps people actually openon day thirty.

Retention is the only mobile metric that matters. Everything we design and build is judged by whether a user comes back a month later.

Onboard
Value in 15 seconds
Habit
Notification worth opening
Depth
The feature they tell friends
First real decision

Native, React Native or Flutter. We pick based on your app, not our resume.

Native Swift + Kotlin

Best when: Games, video, AR, deep OS integration, hardware access.

Two codebases, two teams

React Native

Best when: Content and workflow apps sharing a web codebase. Fastest to iterate.

One codebase, native escape hatches

Flutter

Best when: Design led apps that need identical pixel behavior across platforms.

One codebase, Dart ecosystem

The details users notice, even if they cannot name them.

Cold start under two seconds

Every extra second doubles bounce rate on the first launch.

Offline first, sync later

The subway is your worst production environment. Design for it.

Background work with respect

Push, geofence and sync work on a budget. Users will kill an app that drains a phone.

Notifications people opt into

Ask for permission after value, personalise content, and never batch generic marketing.

Store review that passes first time

We ship a review kit with reproducible steps, sample logins and a privacy manifest that matches reality.

Deep links that actually deep link

Universal Links, App Links and a fallback web route so email campaigns do not die at the App Store icon.

How releases actually ship

A weekly release train, with a staged rollout you can pause.

Mon
Cut branch
Feature freeze at 5pm
Tue
Internal
TestFlight, Play internal, dogfooding
Wed
Beta
Opt in users, live crash dashboard
Thu
10% rollout
Watch retention deltas
Fri
Full or rollback
Ship or kill switch

Metrics we watch, in this order.

1
D1 activation
The percent of new users who complete the value moment in the first session.
2
D30 retention
The only leading indicator of a healthy app.
3
Crash free sessions
Below 99.5% and the App Store rating slides within a week.
4
Session depth
How many meaningful screens per session, not raw screen count.
5
Notification opt in
The permission that unlocks every re engagement play.

Common questions before we build.

Should we launch on iOS or Android first?+

iOS if your buyers are US or Western Europe consumers. Android if you are global, or if the app is B2B in emerging markets. Ship the second platform six weeks behind the first, not in parallel.

How long is a real MVP?+

Twelve to sixteen weeks for something you can defensibly launch. Anything faster is either a prototype or a debt collection notice waiting to happen.

Do we need a backend from day one?+

Yes. Even a tiny app needs remote config, feature flags and a way to disable a broken feature without an app store update.

How do we handle app store rejections?+

We keep a review kit updated, resolve 90 percent of first submission issues before you file, and turn around a resubmission inside 24 hours if it happens.

Bring an idea and a target user. We will bring a prototype in three weeks.

Two ways to start

Book a call, or send the brief.

Tell us where you are stuck. We come back with a fixed price roadmap, timeline and exactly who on our team is on it, inside 24 hours. No decks, no pressure.

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